My Content Consumption Workflow
@tags:: #litâ/đ°ď¸article/highlights
@links::
@ref:: My Content Consumption Workflow
@author:: saeedesmaili.com
=this.file.name
Reference
=this.ref
Notes
(highlight:: I use RSS-Bridge
(mostly CSS Selector
and XPathBridge
) to create RSS feeds for blogs and websites that donât provide a feed (If youâre writing on the web and donât provide an RSS feed to your readers, please consider adding one). I used to use Inoreaderâs feed generator, but the Pro plan has a maximum of 20 feed generations and I quickly reached the limit. Honestly, very strange limit on Inoreaderâs service.)
- No location available
-
The ratio of the âuseful informationâ per âtime spentâ is extremely low with podcasts for me, so Iâve decided to spend my listening time on audiobooks and articles (using Text-to-Speech, more on this later)
- No location available
-
(highlight:: I of course started with Pocketâs own TTS feature, but itâs honestly just trash. I couldnât bear listening to Androidâs cacophonous default TTS engine voices for more than 30 seconds. I then came across this tts-server-android
thing that I think somehow replaces your Android phoneâs TTS engine with more realistic voices (I honestly donât how it works, and yeah, I was brave enough to install the APK file on my phone).)
- No location available
-
(highlight:: Readwise Reader was using Microsoft TTS service, but they have switched to Unreal Speech
recently)
- No location available
-
Readwise Reader has a nice (one-way) Pocket integration, and it gets the newly saved items from Pocket every time you open the app, no extra action is required.
- No location available
-
(highlight:: I was introduced to Omnivore
with this YouTube video
. I started trying out Omnivoreâs TTS, and wow! The voices were impressively high-quality and the experience was the closest to a human narrator (at 1.5x speed). Omnivore is an open-source app
, and upon browsing in their codebase and issues I found out theyâre using PlayHT
as their TTS engine.)
- No location available
-
dg-publish: true
created: 2024-07-01
modified: 2024-07-01
title: My Content Consumption Workflow
source: hypothesis
@tags:: #litâ/đ°ď¸article/highlights
@links::
@ref:: My Content Consumption Workflow
@author:: saeedesmaili.com
=this.file.name
Reference
=this.ref
Notes
(highlight:: I use RSS-Bridge
(mostly CSS Selector
and XPathBridge
) to create RSS feeds for blogs and websites that donât provide a feed (If youâre writing on the web and donât provide an RSS feed to your readers, please consider adding one). I used to use Inoreaderâs feed generator, but the Pro plan has a maximum of 20 feed generations and I quickly reached the limit. Honestly, very strange limit on Inoreaderâs service.)
- No location available
-
The ratio of the âuseful informationâ per âtime spentâ is extremely low with podcasts for me, so Iâve decided to spend my listening time on audiobooks and articles (using Text-to-Speech, more on this later)
- No location available
-
(highlight:: I of course started with Pocketâs own TTS feature, but itâs honestly just trash. I couldnât bear listening to Androidâs cacophonous default TTS engine voices for more than 30 seconds. I then came across this tts-server-android
thing that I think somehow replaces your Android phoneâs TTS engine with more realistic voices (I honestly donât how it works, and yeah, I was brave enough to install the APK file on my phone).)
- No location available
-
(highlight:: Readwise Reader was using Microsoft TTS service, but they have switched to Unreal Speech
recently)
- No location available
-
Readwise Reader has a nice (one-way) Pocket integration, and it gets the newly saved items from Pocket every time you open the app, no extra action is required.
- No location available
-
(highlight:: I was introduced to Omnivore
with this YouTube video
. I started trying out Omnivoreâs TTS, and wow! The voices were impressively high-quality and the experience was the closest to a human narrator (at 1.5x speed). Omnivore is an open-source app
, and upon browsing in their codebase and issues I found out theyâre using PlayHT
as their TTS engine.)
- No location available
-